
Shrouded in mystery, his assistant has vanished. All fingers are pointed at the magician. He is standing trial and time is running out. Can you uncover the real story?
A gurney, a physician's scale, jars filled with—god only knows—and the door slams shut behind you. “Is our tour guide coming back?” you whisper. A scream from beyond the door freezes your blood.
No, it can't be! Your world-famous taffy recipe has been destroyed. Piece it back together before your shop opens, or you may have to close your doors for good!
Your mission, if you choose to accept it, is to save the world from certain doom! Infiltrate the enemy lair and recover the USB before the end of the world as we know it!
“A rich deep and blo”—the winemaker paused—“a deep red wine. Full of bod”—a second pause—“full bodied with wonderful flavors. Now, shall we begin tasting?” With a wry smile, the winemaker opens the cellar door.
An unexpected call. A distant relative has passed and you just inherited a home. In the wake of this curious news, you decide to visit the property with a few friends.
“A rich deep and blo”—the winemaker paused—“a deep red wine. Full of bod”—a second pause—“full bodied with wonderful flavors. Now, shall we begin tasting?” With a wry smile, the winemaker opens the cellar door.
Shrouded in mystery, his assistant has vanished. All fingers are pointed at the magician. He is standing trial and time is running out. Can you uncover the real story?
How much gold are you carrying? Answer carefully, because this is Robin Hood. Lie, you'll be robbed and your goods distributed to the poor. Tell the truth, you'll gain trust and join his merry crew on a mission to thwart King John.
It's 1925, the height of the prohibition. Looking for somewhere to get a not-so-legal drink, you happen upon Nucky Johnson's newest speakeasy. His crony gives you a clue to get in but there's a catch.
A curse placed on the forest. A prophecy foretold. Only the best witches and wizards will be able to brew the potion that lifts the enchantment in time!
You should have known. A deal. A deal too good to be true. His face gloomy, eyes piercing, a slight curl to his lips. You should have known.
The Elites have taken control of everything—except witchcraft. That skill continues to lie with you and the underground revolution alone. Your leader is suddenly poisoned and the Elites steal your supplies.
“A rich deep and blo”—the winemaker paused—“a deep red wine. Full of bod”—a second pause—“full bodied with wonderful flavors. Now, shall we begin tasting?” With a wry smile, the winemaker opens the cellar door.
An unknown virus has devastated mankind and we now stand on the brink of destruction. Within this military base lies the cure. Infiltrate the base and find the cure before nothing remains of the living.
An unexpected call. A distant relative has passed and you just inherited a home. In the wake of this curious news, you decide to visit the property with a few friends.
A gurney, a physician's scale, jars filled with—god only knows—a steel door latched shut. “Is our tour guide coming back?” you whisper. A scream from beyond the door freezes your blood.
The Syndicate is back and this time the threat is real. Can your team of fellow recruits rise to the occasion or will your first day be your last? Solve your way out, and into a career in cyber security with the CSE.